So everything begins with a little bit of brainstorming. Whenever it happens, an idea pops into my head and I'm like "Hmmm...this could be a decent episode," and it usually goes into a document full of episode ideas. Others contribute to the document as well, adding their own fun ideas and scenarios for these characters to partake in. Some are better than others, but usually the ones made into actual scripts are the best ones.

Speaking of scripts, that's the next step. First the outline is written, giving multiple paragraphs of a plot synopsis of the episode and how it will go, the story, the gags, the funnies, etc. Afterwards, we take the actions described in the outline and add character lines to complement them. Finally, the voice actors voice their respective characters. When there's a brand new character, I make a casting call describing the character's personality and how they would sound. Everything's all good at this point...until we get to the very next step...

...which is storyboarding! From here on out it gets a little harder. The storyboards are based directly on the scripts as well as the voice acting, so whatever action is described in the script and however a character is voice acted, it gets drawn out on a little PSD template we use. This is the one step that mostly needs multiple artists involved, drawing out each action and further adding to a scene. Well, actually this step isn't too hard...unlike the next one.
Animating! This is where the final product starts to show. A good majority of the animation is done by me (i'm not sane) in Adobe Animate, and it's usually hand-drawn frame by frame, with occasional tweening here or there. It's a little unconventional for a Flash cartoon but hey it gets the job done. Plus I don't enjoy (w)rigs. In one sitting, it takes me at least 3-4 hours, or more, to fully animate one small scene. Fun!
Lastly, the editing. I edit each episode using a now decade-old version of VEGAS Pro, because I'm too stubborn to update. This is where all the voicelines are put together, along with the SFX, any music (originally made for the show or otherwise), and the overall timing of each scene gets finalized also. I used to also sometimes use Adobe Premiere for certain parts, but not really anymore.